Entering characters in navigation mode (entering a city)
General information
Character entry is explained in the following
sections using NEW YORK as an example for
entering a city.
If you want to use the address entry menu
to enter a city, a street or a
house number, for example, COMAND
provides either a list with a character bar
(option 1) or a selection list (option 2).
You can enter the characters using either the character bar or the number keypad. In the selection list, you select an entry to copy it to the address entry menu.
Option 1: city list with character bar
Call up the city list with character bar.
The alphabetically sorted city list shows the first available entries.
Entering characters using the character bar
Select N by turning COMAND controller and confirm with .
1 N character entered by user
2 ANTICOKE characters automatically added by COMAND
3 List entry that most closely resembles the current entry by the user
4 To switch to the selection list
5 To delete an entry
6 Characters not currently available
7 Characters currently available
8 Currently selected character
9 Character bar
10 To cancel an entry
11 List
The list 11 shows all available town names beginning with N. The list entry that is best suited to previous user entries is always highlighted in the first position 3, NANTICOKE in the example.
All characters that have been entered are displayed in black, the letter N in the example 1. The letters that are added automatically by COMAND are displayed in gray 2, ANTICOKE in the example.
Character bar 8 shows the letters still available for selection in black 7. These can be selected; in the example, the letter O is highlighted 8. Which characters remain available depends on the characters already entered by the user and on the data stored in the digital map. Characters that are no longer available are shown in gray 6.
Select E, W, space, Y in order and confirm each with .
Entering characters using the number keypad
Press the telephone keypad's number key
p twice in quick succession, to enter
the letter .
The character appears at the bottom of the
display when the key is pressed. The first
available letter is highlighted.
You see which characters you can enter with that key. Each time the key is pressed, the next character is selected.
Example: key :
• press once = M
• press twice = N
• press three times = O
Wait until the character display goes out.
The entries matching your input are shown
in the list.
Enter E, W, space, Y with the corresponding
keys.
The space is entered using number key 0.
Further functions in the list with character bar
To delete characters: select
by sliding
and turning
the COMAND
controller and press to confirm.
To delete an entry: select
and press
and hold the COMAND controller
until
the entire entry has been deleted.
To switch the character set: select
and press
to confirm.
To cancel an entry: select the
symbol
in the bottom left of the character bar and
press to confirm.
or
Press the back button.
The address entry menu appears.
To accept the first list entry: press and
hold the COMAND controller until
the
address entry menu appears.
The accepted list entry is shown there.
Calling up the list as a selection list
Select the desired city from the selection list.
If there are several entries for a city or if several cities of the same name are stored, then is highlighted in the character bar.
Press the COMAND controller.
It is also possible to switch the city list to the selection list at any time during character input.
Slide the COMAND controller
repeatedly until the city list appears as a
selection list.
or
Select in the character bar by
turning
the COMAND controller and press
to confirm.
Option 2: city list as selection list
COMAND either shows the selection list automatically or you can call up the selection list from the list with character bar.
The example shows the selection list after the city NEW YORK has been entered. The entry is highlighted automatically.
Confirm NEW YORK with COMAND
controller .
The address entry menu appears. You can
now enter a street, for example.
You will find further information in the "Destination entry" section.
See also:
Message memory
The on-board computer saves certain display messages. You can call up the
display messages
in the message memory.
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